This small expansion introduces 6 "envoy" cards, each of which provides a special power. Similar to Alien cards in the base game, these cards are acquired by assigning a particular die to the card. However, unlike the Alien cards, the envoys provide a recurring power (once per turn) to the owning player. The envoy cards stay with a player until another player takes it away (by assigning the appropriate die). The 6 different cards are marked with the "blue" die, numbers 1-6, so players may only take these cards by assigning the blue die of the appropriate value.
Expansion for Base-game, Science Fiction, Space Exploration · Dice Rolling
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