Critical Hit! - Volume 5, No. 2

Critical Hit! - Volume 5, No. 2 1998

Expansion of Advanced Squad Leader

Publisher Critical Hit , Inc.
5.7 /10
BGG rating
2
Players
200
Minutes
14
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Critical Hit! - Volume 5, No. 2

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

Volume 5, No. 2 of Critical Hit's ASL magazine, containing articles and 8 new scenarios for use with Advanced Squad Leader.

The following articles are included: - 1998 ASL Open (tournament report) - Dads in World War II (history article) - Combat (an introduction to the game "Combat") - Introduction to TRBH (an introduction to "Those Ragged Bloody Heroes" ASL module) - Aussie '98 Pack (strategy tips for this ASL scenario pack)

The following ASL scenarios are included: PB-CH (D): KELLER'S HEROES; 23 May 1940; Guines, France PB-CH (E): MORNING TRAFFIC; 20 May 1940; Amiens, France PB-CH (F): BEDLAM BRIDGE; 19 September 1944; Arnhem, Holland CH96: DC PARTY; 6 June 1944; "Dog White", Le Hamel-au-Pretere, Normandy, France CH97: FINAL CRISIS AT BLACKPOOL; 24 May 1944; Near Namkwin, Burma CH98: WELCOME TO SUNNY ITALY; 4 January 1944; Mount Porchia, Italy CH99: PURPLE HEART CORNER; 11 July 1944; La Meauffe, France CH100: DAWN OF A NEW AGE; 1 September 1939; Mokra, Poland

Filed Under

Categories
Mechanics
BGG ratings
6