Cutthroat Caverns

Cutthroat Caverns 2007

Design Curt Covert Art Paul Adam , Justin Brunetto , Curt Covert +14 more Publisher IELLO
6.5 /10
BGG rating
#2500
BGG rank
2.1
Weight
3–6
Players
5
Best at
90
Minutes
12
Age

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My Prints for Cutthroat Caverns

All 2 on LayerUp

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7 on record

About the Game

"Without teamwork, you will never survive. Without betrayal, you’ll never win."

Cutthroat Caverns is played over 9 rounds, each with a random encounter. Essentially a game of 'kill stealing'. Each round, any monster encountered will have a prestige value of 1 through 6. The player that successfully jockeys for position and lands the killing blow gets the prestige value for the encounter. Some encounters will not have a specific monster, such as a trap room for the heroes to pass through (and in this case, earning no prestige). The surviving player with the most prestige after the 9 encounters is the winner. If the players do not survive all 9 encounters, no one wins the game.

A unique combination of cooperative game play and opportunistic backstabbing.

Filed Under

Categories
Mechanics
Family
Also known as
Sang Rancune · 割喉探險隊
BGG ratings
5,142 · geek rating 6.14
BGG data
refreshed Sep 7, 2026

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