DC Deck-Building Game: Crisis Expansion Pack 6 – Witching Hour

DC Deck-Building Game: Crisis Expansion Pack 6 – Witching Hour 2027

Expansion of DC Deck-Building Game

9.0 /10
BGG rating
1–4
Players
60–120
Minutes
15
Age

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About the Game

Chaotic magic seeks to consume our world. Work together as Justice League Dark to take down Hecate, The Upside Down Man, and a gauntlet of magical threats. Seal away cards and Transform others into more powerful forms while thwarting numerous Crisis-level events!

New Crisis main deck cards now fill their own Crisis Line-Up!

8 New Characters face off against 10 New Nemesis Cards and 10 New Crisis Cards.

An additional 8 Cursed Weakness cards provide new hindrances.

The Witching Hour storyline escalates the challenges as players progress through the game.

While this expansion builds on the gameplay and themes introduced in the Justice League Dark base set, it can also add Sealing and Transforming gameplay to any competitive game or introduce a cooperative mode to any DC Deck-Building Game base set.

—description from the developer

Filed Under

Categories
Mechanics
Family
BGG ratings
2
BGG data
refreshed Oct 16, 2026
On LayerUp since
Oct 16, 2026