DIE Ball: Dangerous Interleague Elimination – Module Pack: Futurelings 2026
Expansion of DIE Ball: Dangerous Interleague Elimination
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1 on recordAbout the Game
Thrusting themselves through time, Futurelings use their dominant Power stat to manipulate the scoring, and their equally present Speed stat to ensure choice when rolling Battle Dice. They are largely balanced as a team for each play on both offense and defense, but their Clone ability on offense lets them travel back in time to reuse a team member; and on defense, they can look into the future see how the Battle Dice shake out before contributing a team member. Their defensive Agility lets them re-roll for a better result to compensate for pedestrian battle stats. They know what’s coming, and they make it work for them.
Each team is just 9 cards, many with multi use of each side of the card:
3 Player cards 1 Team card 1 Utility card 2 Field cards 2 Bet cards
DIE Ball is a 2 player head-to-head game of everything from hand and tableau management, to bluffing and betting, to area control, all trying to score just 7 points, or have the high score when the clock runs out.
Button Shy Modular Games are tiny games that are just cards (provide your own additional components) that also require multiple parts to play (for example, DIE Ball requires any two teams).
—description from the publisher
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- BGG data
- refreshed Oct 16, 2026
- On LayerUp since
- Oct 16, 2026