Dark Age: Feudal Lords

Dark Age: Feudal Lords 1996

Design Luke Peterschmidt Art Rick Berry , John Bolton , Tim Bradstreet +9 more Publisher FPG
6.4 /10
BGG rating
#16067
BGG rank
3.2
Weight
1–2
Players
2
Best at
30
Minutes
12
Age

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Expansions & Promos

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About the Game

Get a band of mercenaries together and go beat up someone else's band of mercenaries.

You must first spend resource points to try and sway mercs to fight for you. You then arm them to the teeth and give them skills. Each character has a life value (how much damage it can take), a control value (used to recruit the person), a skill number (max amount of skills that can be played on the person), a weapon number (quantity of weapons that may be carried) and combat strings.

The combat is quite involved and owes more to miniature gaming than to card games. First you roll for ranged attacks and compare rolls to your DF string. Each roll that meets or exceeds a number of the string hits so it possible to score multiple hits with one combatant. The defender then gets to fire back in the same manner. After DF is resolved you go to Close Combat. Close combat is handled much the same way except you also have a blocking string so it is possible to block hits.

Special mention must be made of the artwork on the cards. It is stunning.

Online Play

CCG Workshop (no longer available)

Filed Under

Categories
Family
BGG ratings
117 · geek rating 5.53
BGG data
refreshed Sep 7, 2026

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