← Der Kletter-Retter Layer by Layer
Der Kletter-Retter

Der Kletter-Retter 2011

Design Christoph Behre Art Antje Bohnstedt Publisher KOSMOS
4.0 /10
BGG rating
1.0
Weight
2–4
Players
15
Minutes
5
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Der Kletter-Retter

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

In Der Kletter-Retter, the "game board" is a tower. On top of it there is a princess held captive by an evil sorcerer. The sorcerer and a valiant knight are hanging from the towers with ropes. 24 key tokens are spread out around the tower.

One player now flips open a keyhole card and turns a sand timer. All players are now trying to grab a matching key. When all players hold one, the keys are compared with the keyhole. If a key matches, the knight climbs up one storey. If none matches, the sorcerer climbs up. On certain levels there are guards, which means that the knight has to roll a die to advance (if he's failing it, the sorcerer advances. If the knight gets to the top first, all players win.

(User summary by HilkMAN)

Filed Under

Categories
Mechanics
BGG ratings
14