This game is mainly a "Think: Memo Crime" variation for children.
Players roll a die and move forward a track. As long as they come on an empty field, they take two "word cards" and then tell a story containing those words. After this the cards will be laid down on the track. If you land on a field with such cards you have to retell that story (without looking at the key words). First player at the end of the track wins.
Animals, Children's Game, Memory, Word Game · Memory, Roll / Spin and Move, Storytelling
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