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My Copy & Notes
My Prints for Do Not Go Gentle
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Expansions & Promos
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About the Game
Global warming killed five billion people. They were the lucky ones. We who still live struggle daily against marauders, thieves and worse. After years of wandering and losing people, we found a small, defensible spot on the outskirts of a city. We are starting to settle, fortify, and rebuild. Each week, the vicious mobs come to take what little we have left. But we will not go gentle into that good night. We will rage against the dying of the light.
Do Not Go Gentle is a solitaire post-apocalyptic game of worker placement, base building, hand management, scavenging, and survival.
The game is played over six rounds. Your goal is to survive with at least one building left standing and one worker left alive at the end of six rounds. The game is played on a 9 x 9 map. You start the game with three basic building tiles: a basic farm, basic workshop, and basic weapons shop. Each round, you place survivors on building tiles to produce benefits to your compound (food, barricades, weapons, meds, and repairs ). At the end of each round, a vicious mob of marauders will attack the compound. You must strategically place your barricades, assign your survivors, and distribute your weapons to protect and defend against the ravenous marauders. Can you survive six rounds of increasingly more devastating attacks?
—description from the designer
Filed Under
- Categories
- Mechanics
- BGG ratings
- 6
- BGG data
- refreshed Aug 11, 2026