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DoReMi

DoReMi 2014

Design Evan Song Art Jin Hee , Do Young Publisher Deinko Games
5.6 /10
BGG rating
1.0
Weight
2–6
Players
15
Minutes
8
Age

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My Prints for DoReMi

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Expansions & Promos

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About the Game

If you hear the title DoReMi, you can't help but think of music, and in practice DoReMi is akin to a musical Jungle Speed, with players trying to rid themselves of cards in hand as quickly as possible — but they can do so only by listening to the scale.

The deck in DoReMi consists of eight cards each of the seven notes — Do, Re, Mi, Fa, Sol, La, Si — and six bonus cards in three types: Mute, Stereo and Doremi (keyboard). Shuffle the deck and deal it out facedown to all players.

Each player takes his deck in hand, and on a turn she says the next note in the scale while revealing a card and slapping it on the table (ideally revealing the card away from her). Thus, the first players says "Do" and reveals, the next player "Re" and reveals, etc. If the note being said matches the card being revealed, players must race to slap the card stack, with the last player to do so gaining all of the cards. When a keyboard is revealed, everyone must slap, regardless of the note. With "Stereo", the two players on the immediate right and left of the player must slap, regardless of the note. Once a "Mute" has been played, everyone must quietly track the notes in their hand and slap the stack at the right time.

If you slap the card stack at the wrong time, you must take all of the cards, with the next player starting again with "Do". Whoever first rids herself of cards wins.

Filed Under

Categories
Mechanics
BGG ratings
18
BGG data
refreshed Aug 1, 2026