Dune: Imperium 2020
Location
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My Copy & Notes
My Prints for Dune: Imperium
All 136 on LayerUpSign in to see the prints you marked Printed for this game, the insert in the box first.
Expansions & Promos
11 on record
Dune: Imperium – Conspiracy
Dune: Imperium – Bloodlines
Dune: Imperium – Pivotal Gambit Promo Card
Dune: Imperium – Ruthless Leadership Promo Card
Dune: Imperium – Thumper Promo Card
Dune: Imperium – Immortality
Dune: Imperium – Piter, Genius Advisor Promo Card
Dune: Imperium – Rise of Ix
Dune: Imperium – Boundless Ambition Promo Card
Dune: Imperium – Duncan, Loyal Blade Promo Card
Dune: Imperium – Jessica of Arrakis Promo Card
About the Game
Dune: Imperium is a game that uses deck building to add a hidden information angle to traditional worker placement. It finds inspiration in elements and characters from the Dune legacy, both the new film from Legendary Pictures and the seminal literary series from Frank Herbert, Brian Herbert, and Kevin J. Anderson.
As a leader of one of the Great Houses of the Landsraad, raise your banner and marshal your forces and spies. War is coming, and at the center of the conflict is Arrakis – Dune, the desert planet.
You start with a unique leader card, as well as a deck identical to those of your opponents. As you acquire cards and build your deck, your choices will define your strengths and weaknesses. Cards allow you to send your Agents to certain spaces on the game board, so how your deck evolves affects your strategy. You might become more powerful militarily, able to deploy more troops than your opponents. Or you might acquire cards that give you an edge with the four political factions represented in the game: the Emperor, the Spacing Guild, the Bene Gesserit, and the Fremen.
Unlike many deck building games, you don’t play your entire hand in one turn. Instead, you draw a hand of cards at the start of every round and alternate with other players, taking one Agent turn at a time (playing one card to send one of your Agents to the game board). When it’s your turn and you have no more Agents to place, you’ll take a Reveal turn, revealing the rest of your cards, which will provide Persuasion and Swords. Persuasion is used to acquire more cards, and Swords help your troops fight for the current round’s rewards as shown on the revealed Conflict card.
Defeat your rivals in combat, shrewdly navigate the political factions, and acquire precious cards. The Spice must flow to lead your House to victory!
Some important links: The Official FAQ, the Unofficial FAQ, and an Automa (solo and 2p) Overview
Filed Under
- Categories
- Mechanics
- Family
- Also known as
- Dina: Imperijum · Diuna: Imperium · Duna: Imperium · Duna: Impérium · Dűne: Impérium · Дюна: Империя · Дюна: Імперіум · デューン 砂の惑星:インペリウム · 沙丘:帝国 · 듄: 임페리움
- BGG ratings
- 59,666 · geek rating 8.22
- BGG data
- refreshed Sep 7, 2026