← Edgecut Layer by Layer
Edgecut

Edgecut 2026

Design Mark Steere Publisher Mark Steere Games
3.0 /10
BGG rating
2
Players
20–60
Minutes
5
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Edgecut

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

Edgecut is a connection game played on a square, even-sided board. The top and bottom board edges are colored black. The left and right edges are colored white. The board is initially filled with a checkerboard pattern of black and white stones.

To win, Black must form an orthogonally (horizontally and/or vertically) interconnected path of black stones connecting the two black edges of the board. White must connect the two white edges. You can win on your turn or on your opponent's turn.

A crosscut is a 2×2 area containing two diagonally adjacent black stones, and two diagonally adjacent white stones. As the game progresses, crosscuts migrate outward, away from the center of the board. Eventually, they arrive at a board edge, where they disintegrate. When enough crosscuts have been eliminated, a winning path will form.

PlayOn your turn, swap an orthogonally adjacent pair of stones within a crosscut. This kills the crosscut. Players only make one swap per turn, starting with Black. It's possible to kill multiple crosscuts with one swap.

Sometimes, when you kill crosscuts, you simultaneously create new crosscuts. During your turn, all newly created crosscuts must be farther from the center than the killed crosscut that was closest to the center. [The distance from center is measured by the crow-fly, straight-line distance. Not the Manhattan distance. So not necessarily an integer distance.]

Design notesEdgecut was a hard game to design and is a hard game to play. I should have called it Hardcut.

Filed Under

Categories
Mechanics
BGG ratings
1
BGG data
refreshed Sep 6, 2026