El Alamein: Turning Point in the Desert 2013
Location
Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.
My Copy & Notes
My Prints for El Alamein: Turning Point in the Desert
All 0 on LayerUpSign in to see the prints you marked Printed for this game, the insert in the box first.
Expansions & Promos
No expansions or promos on record for this game.
About the Game
"El Alamein" is a two-player operational wargame simulating the 2nd Battle of El Alamein from 23 October – 11 November, 1942.
One player commands the attacking Allied forces (British, Commonwealth, Free French and Greek) while the other player commands the defending Axis forces (German and Italian). Each hex measures 5km across, unit scale is brigade, regimental and battalion, and most turns represent two days of combat.
The game consists of eight turns and each turn has four impulses. During each impulse the Allied player may perform actions with his units and then the Axis player. In each impulse, players choose to move, combat, or pass. Players use dice rolling and CRT to determine the combat result. If at the end of any impulse the Sidi Abd el Rahman and the Tel el Acqqaqir are both Allied-controlled the game ends immediately in an automatic Allied victory.
Filed Under
- Categories
- Mechanics
- BGG ratings
- 13