The City is burning! Imrryr, the Dreaming City, sparkling capital of the Melnibonean empire, is prey to the plundering of its former vassals.
Led by Elric, a prince banished from the Empire, these unlikely allies are rushing down on the city like a swarm of scavengers, making their way through a bloody path to the imperial palace...and its legendary wealth!
Traps, mercenaries, demons — no danger frightens them for who carries away the most precious spoils might well become the new master of the Young Kingdoms — if he survives the awakening of the Dragons...
Adventure, Card Game, Dice, Fantasy, Fighting, Miniatures, Negotiation, Novel-based · Action / Event, Alliances, Area Majority / Influence, Auction / Bidding, Betting and Bluffing, Cooperative Game, Dice Rolling, Events, Hidden Victory Points, Modular Board, Negotiation, Passed Action Token, Semi-Cooperative Game, Sudden Death Ending, Tile Placement, Victory Points as a Resource
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