Empires: Builder Expansion 2011
Expansion of Age of Empires III: The Age of Discovery
Location
Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.
My Copy & Notes
My Prints for Empires: Builder Expansion
All 0 on LayerUpSign in to see the prints you marked Printed for this game, the insert in the box first.
Expansions & Promos
No expansions or promos on record for this game.
About the Game
An official expansion to Age of Empires III: The Age of Discovery, the Empires: Builder Expansion contains:
1) A NEW SPECIALIST: THE BUILDER Abilities: a) When placed on the colonist dock and sent to the New World it will increase the VP's scored for the region: +4 VP/Builder (of any color) for 1st place; +2 VP/Builder for second place. (The idea is that the colony is much more developed with cities and infrastructure). b) When placed in the Capital Building track, the player pays $5 less.
The Builder may be acquired via new Capital Buildings or when a player places a colonist on the 5th spot (Builder is Free, other specialists cost 5)
2) 20 NEW CAPITAL BUILDINGS These include some "buildings" that cost zero, but offer a one-time instant effect such as $7, 2 free specialists, and 2 free trade goods. So even if a player is short on cash, a building action is available.
3) A RULES SHEET with the new Builder Rules, Capital Buildings, and even special rules for a historical start (Each Nation has a special ability and one or two Capital Buildings to start the game). The idea is that the Spanish will feel like the Spanish (Conquistadors, etc.), The English will feel like the English, the Dutch like the Dutch, etc.
4) The MINT and OVERPOPULATION will, indeed be a part of the new expansion.
5) Expands the game to 6 players with a Complete set of purple colonists
Filed Under
- Categories
- Mechanics
- Family
- BGG ratings
- 474 · geek rating 5.83
- BGG data
- refreshed Sep 7, 2026