En Pointe Toujours V: Afrique contemporaine

En Pointe Toujours V: Afrique contemporaine 2008

6.8 /10
BGG rating
2.6
Weight
2
Players
2
Best at
45
Minutes
0
Age

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About the Game

Units are squads, Heavy Weapon Teams, and individual Leaders, vehicles & guns. During play, players alternate activating formations under their respective leaders, with each activated unit able to take a single action - commonly move, fire or move 1/2 distance plus fire at reduced effect. A variety of other actions common to tactical scale games are possible - break down/assemble Heavy Weapons, entrench, etc.

Infantry Combat is resolved on a CRT, with units being 'Stopped', 'Neutralised' (demoralised), Eliminated or losing a step. Anti-armour combat is resolved by a smaller CRT, using the difference between attack & defence factors such as penetration, armour, terrain, movement, range, etc.

Morale is measured per formation, with reduced efficiency (-1 to all actions, and must roll to activate at all) or even Rout possible after a certain number of losses.

from the rulebook: "En pointe toujours ! is a game of company-level tactical combat. Volume V covers military operations in Africa in the second half of the 20th century."

Contains 3 scenarios :

41-"Hélicos sur Béni Erda" (Helicopters over Beni Erda - Beginning 1971) French against Chadians 42-"Blindés katangais" (Katangan armour - 19 May 1978) French against Katangan 43-"Echec à Salal" (Failure at Salal - 16 April 1978) French & Chadians against Lybians

4 geomorphic maps, format A4 : map O, P, Q and R.

Like all Vae Victis games, counters must be assembled prior to play, and the rules are in French.

Game published in Vae Victis No. 80 with Sauter sur Kolwezi .

Filed Under

Categories
Mechanics
Also known as
En pointe toujours: Combats pour l'Afrique 1960-1980
BGG ratings
19
BGG data
refreshed Sep 7, 2026