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Escape From Tag World

Escape From Tag World 2025

Design Michelle Rakar Publisher (Self-Published)
1–4
Players
45–60
Minutes
10
Age

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About the Game

In this deck-building card game, you must recruit 3 Linkship Pilots and escape from Tag World. Each turn, you'll use Birdians to recruit new crew members who will add more credibility points that you need to recruit Linkship Pilots.

Each character has their own Group who they're close to and abilities that they'll use when they're deployed. Build the best crew who will help you escape Tag World before you alert the Bird-in-Trainings who are holding you captive!

Story:

Tag World is a World run by birds known as Bird-in-Trainings (and Higher-Up Birds who rule this World). Bird-in-Trainings raise their own group of kids called Wings, in a Shelter. While these kids may have enjoyed their time in Tag World initially, they've grown tired of being in the birds' care and are looking for a way to escape Tag World and return home.

A boy named Cipo and his friend Kolo infiltrate the group and spread stories of sneaking out and using a Linkship to drive them home. There are 12 Wings who know how to pilot a Linkship and can bring a group home. It takes 3 Linkship Pilots to pilot it, so you must use credibility points to recruit the Linkship Pilots in your Shelter.

Gain enough credibility to sway the Linkship Pilots to join you. To do that, you'll use Birdians to recruit other Wings from the Open Shelter and bring them to your Linkship Area so they can join your Linkship crew.

During the escape from Tag World, the Wings must watch out and be careful not to alert the Bird-in-Trainings. Once they're alerted 3 times, the birds find them and take them back to the Shelter. It's up to you to recruit the best crew who will help you escape from Tag World on a Linkship.

—description from the designer

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Categories
Mechanics
BGG data
refreshed Jul 23, 2026