Faux•Cabulary: Expansion 1

Faux•Cabulary: Expansion 1 2012

Expansion of Faux•Cabulary

6.4 /10
BGG rating
1.0
Weight
3–7
Players
13
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Faux•Cabulary: Expansion 1

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

Faux•Cabulary: Expansion 1 includes fifteen new word cubes and sixty new cards (with 120 definitions) for use with the Faux•Cabulary base game.

For those not familiar with the game, in Faux•Cabulary, players create new words for descriptions that lack appropriate nomenclature by using randomly drawn "word segment" dice included in the game.

Each round, one player is the Wordmeister while the other players draw three word cubes at random from the box. The Wordmeister reads a Faux•Cabulary card out loud, e.g., "The compulsion to pop bubblewrap", then each player creates a word using 1-3 of his cubes – perhaps "Bust-O-Ific" – and conceals the word in a plastic holder. The Wordmeister mixes the words in their plastic holders (so that she doesn't know who created which word), reveals them one-by-one, then awards the card to whoever submitted the word that (in her mind) best matches the definition. Players then return all the dice, and the Wordmeister position rotates clockwise. Whoever claims the required number of Faux•Cabulary cards first wins!

Filed Under

Categories
BGG ratings
27