← Fiefdoms Up Close
Fiefdoms

Fiefdoms 2013

Design Adam Taylor Publisher (Web published)
5.0 /10
BGG rating
2–4
Players
30
Minutes
0
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Fiefdoms

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

Fiefdoms is a 2-4 player dice based, area control-type game. Each turn players roll four dice from which they create two grid references - determining where on the six-by-six map they can place armies and workers; occupying castles to gain points or controlling villages to gain extra powers. Once placed, your armies will have to fight for the most important locations - using a positional, dice-free combat system.

Thematically the game is inspired by the influx of Norman barons into England during the reign of William Rufus - all vying to grab lands and castles. Despite the theme, this is very much a Euro-game - rather than a wargame.

In keeping with the printandroll promise - to provide everything but the dice - the pdf includes a page of cut out and fold armies and workers. However, you may find it easier and more satisfying to use pieces from another game. As with Siegecraft, the rules are printed on the board for ease of reference.

The files for the game can be found in the files section, below.

Filed Under

Categories
Mechanics
BGG ratings
1
BGG data
refreshed Jul 28, 2026