Final Assault: Battles in the Second World War 2017
Location
Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.
My Copy & Notes
My Prints for Final Assault: Battles in the Second World War
All 0 on LayerUpSign in to see the prints you marked Printed for this game, the insert in the box first.
Expansions & Promos
6 on record
Final Assault: Squad Attack Rules Supplement
Final Assault: Normandy Attack – Classified: Late War
Final Assault: Scenarios for Friendly and Tournament games – Period: Late War
Final Assault: Top Secret Files – Italy: Classified – Early/ Mid/ Late War
Final Assault: Top Secret Files – Soviet Union-Germany: Classified – Late War
Final Assault: Top Secret Files – United States-Great Britain: Classified – Late War
About the Game
Final Assault allows players to field entire platoons of infantry and squadrons of tanks.
The system relies on you comparing the roll of one or more d10 to a reference value (e.g. if the Tactical Value is 7, you’ll need to roll 1-7 on the d10).
The game stands out for its attention to historical detail, and highlights the differences between the various weapons of the period as regards their range and firepower.
Players must pay attention because they can react to their opponent’s moves, but despite this an average game will only last a couple of hours even if you use four or five vehicles and fifty infantry.
Of course, we will also publish some free supplements on our web-site: two Army Lists (Americans & British, Russians & Germans), and another supplement with scenarios for friendly and tournament games.
Other exciting developments will follow too!
—description from the publisher
Filed Under
- Categories
- Mechanics
- BGG ratings
- 1
- BGG data
- refreshed Sep 5, 2026