Fire When Ready

Fire When Ready 1982

6.4 /10
BGG rating
#21143
BGG rank
2.2
Weight
1–4
Players
2
Best at
30–120
Minutes
12
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Fire When Ready

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

MicroHistory #5 in the Metagaming MicroHistory series.

From the 1870's until 1906 was the age of pre-dreadnought battle wagons. The USA, Britain, France and other great powers began to build large navies of advanced ironclads. Fire When Ready explores this neglected era, allowing players to assemble fleets of battle wagons, cruisers, destroyers and torpedo boats.

From back of the box:

You Command in an Age of Valor...

Naval battles have always been a bloodbath. Brave men desparately fight their proud ships amidst shell-fire and death. Before air-craft carriers, before Battleships, before Dreadnoughts there was an age of iron and coal and steam, of guns and men and death as sailors learned the new future of iron ships at sea.

Fire When Ready puts you in command of those ships. From Manila to Tsushima you command in a playable, fast-paced recreation.

Fire When Ready has two player, solitaire, and multi-palyer scenarios with basic and advanced rules. Scenarios cover Britain vs. France, Germans vs. Dewey, the Chinese vs. Japanese Battle of the Yalu, U.S. vs. Spain at Santiago, and Russia vs. Japan at Tsushima.

Components: Rules, Map, Ship Counters

Filed Under

Categories
Mechanics
BGG ratings
57 · geek rating 5.52
BGG data
refreshed Sep 7, 2026