Foretold: Rise of a God

Foretold: Rise of a God 2014

5.8 /10
BGG rating
#23864
BGG rank
3.1
Weight
2–4
Players
3
Best at
60
Minutes
12
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Foretold: Rise of a God

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

1 on record

About the Game

Foretold is a turn-based strategy game for 2-4 players. Play features Cards (Faithful, Fate Cards and Relics) and Tiles (Temple) acquired through a central Marketplace board. Games feature a period of economic build-up, preparation for combat, then Raiding and end-game. Players will align with one of four unique Fate Decks, boosting replay value and interaction. Craftiness, table politics and strategic play determine the winner. Overview: Players take on the role of an aspiring deity. They must build up a Temple, gather Faithful followers and collect powerful Relics in an attempt to wipe their opponents off the map – only one deity can reign eternal in this free-for-all of legendary proportions!

Play Time: 2 players (1-hour), 3 players (1.5 hours), 4 players (2-2.5 hours)

Basic Play:

Play follows a 4-step turn: Reveal (start), Marketplace (buy), Raid (combat), Reinforce (end). The Tile Deck, Faithful Deck and Relic Deck feed into a central board called the Marketplace. Players use Faithful (human followers) in their Temple to collect gold and defend in combat. Faithful placed in the Raiding Party can attack opposing Temples during combat. Relics (4 of which are aligned to each Fate) further increase strategic play and add variety. Players will purchase Tiles from a randomized stack (the Tile Deck) to customize their Temple, which is then arranged strategically to increase hand-size and defenses. The four fates are: Chaos, Grace, Prosperity and Wisdom, each tailored to a unique play-style. Each Fate Deck has a powerful set of 20 different cards, in theme with each of the Fates.

Combat: A Raiding Party ventures into an opposing Temple, encountering Defenders and Traps along a Tile path to the Heart of the Temple, where the opposing life force dwells. Combat is resolved through dice rolls, with Defense rolling first and combining its total. Faithful played from the Raiding Party must beat defending total or they are forced to retreat. If the Temple is conquered, damage is dealt through Smiting. When an opponent’s life hits zero (20 max), they are defeated. The last remaining player has achieved immortality!

Filed Under

Categories
Mechanics
BGG ratings
93 · geek rating 5.51
BGG data
refreshed Sep 7, 2026

Matching filament