Gappen & Happen

Gappen & Happen

Design Johan van Dijk Publisher The Gamefantry
2–4
Players
20
Minutes
7
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Gappen & Happen

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

It is a beautiful beach day. Fish swim peacefully in the sea, while crabs sunbathe on the beach. And they are not the only ones. People everywhere are enjoying the sun, warm sand, sea and delicious food. There, hungry seagulls dive from the sky. One grabs a tasty fish from the water. The next a juicy apple from a sleeping man, while two other gulls take turns stealing each other’s sandwich. Will you manage to grab and eat the most delicacies?

The goal is to gather beach cards and sea cards with highest possible values. On your turn you pick two dice out of three to roll and move your seagull with one of the rolled dice. Then you perform the action on the square you landed in. If you however end your movement in a square with another seagull, you get to steal one of their cards.

—description from the publisher

Filed Under

Categories
Mechanics
BGG data
refreshed Sep 5, 2026