← Geisterstunde Layer by Layer
Geisterstunde

Geisterstunde 1997

5.8 /10
BGG rating
1.0
Weight
2–6
Players
4
Best at
30
Minutes
6
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Geisterstunde

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

Boooooo! In Castle Creepystone, the ghosts are restless. As soon as the clock strikes twelve, the ghosts begin their dance. They scurry all about the Great Hall, only to run into a a room. However, there seem to never be enough rooms for all the ghosts. And when the Witching Hour is over, a ghost not in a room vanishes.

Bits: 1 Board 15 ghosts 2 Dice 10 mirrors

Object: The board shows the castle Creepystone with eleven rooms. Leading to the rooms is the Great Hall (around the perimeter of the board.) Over this, the ghosts run around trying to make it into rooms. Ghosts can takes shortcuts across the carpets to quicken their rush into rooms.

Filed Under

Categories
BGG ratings
19