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General Purpose Skirmish Rules

General Purpose Skirmish Rules

2021 Layer by Layer
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Game Details

General Purpose Skirmish Rules is a set of simple rules for skirmish games with about 5-10 figures/player can be used in pretty much any era including fantasy and science fiction. Ideal for multi player games where everyone has a different objective. ACTIVATIONS Each figure can only be activated once/turn when activated it can do one of the following actions. ADVANCE Move up to its maximum distance, may move into contact and make a melee attack SKIRMISH Move up to half its move distance and fire but at reduced effect FIRE Stand still and fire FIGHT If in contact with the enemy make a melee attack LOAD The character reloads its weapon if required SPECIAL Conduct a special action determined by the game scenario —description from the designer

American Civil War, American Indian Wars, American Revolutionary War, Ancient, Book, Fantasy, Medieval, Miniatures, Modern Warfare, Napoleonic, Pike and Shot, Post-Napoleonic, Science Fiction, Wargame, World War I, World War II · Dice Rolling, Line of Sight, Measurement Movement

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Terry Catton , designer

(Web published) , publisher

2–4
Players

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Expansions (2)

General Purpose Skirmish Rules: Dark Ages
General Purpose Skirmish Rules: Dark Ages
2022 · no models yet
No Image
General Purpose Skirmish Rules: Post Apocalypse
2022 · no models yet
Show only expansions with models

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