Get Some!: Fantasy Warfare – The Wild Elves

Get Some!: Fantasy Warfare – The Wild Elves 2012

Expansion of Get Some!: Fantasy Warfare – Playtest Rules

Design Matthew Parmer Art Sade Publisher Art of War Games
2–6
Players
10
Age

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About the Game

The Wild Elves belong to the great forests that spread across the Known World. They make their towns and villages high among the greatest trees connected by wood and rope bridges. They are wardens of the forest and protectors of the wild creatures within those forests. They are a peaceful folk unless the tranquility of their forests are threatened with logging, poaching or evil intentions.

The Wild Elves use vary little armor and prefer to strike from afar with thier longbows. They are just as skilled in the arts of the blade and spear but save those for when the enemy pushes through a storm of arrows. They have also on occasion used forest spirits, giant eagles or even dragons to defend the forest.

Get Some! Fantasy Warfare is about getting your models out and playing an enjoyable wargame for a couple of hours with your buddies. It is NOT about WAAC (Winning at all Costs) but about designing an army that fits your collection and play style as well as the background for the Universe you are playing in. Tactics and Command should play the pivotal roles in the battel as well as a little bit of Luck and NOT pimped out units. Armies should be a mix of Melee, Ranged and Magical/Monsterous units. Each should check some of the power of the others in the rock, paper, scissors kind of way, which is similar to actual warfare.

–description from the publisher

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Mechanics