Gettysburg: July 1-3, 1863

Gettysburg: July 1-3, 1863 2024

8.4 /10
BGG rating
#11107
BGG rank
2.2
Weight
2
Players
2
Best at
120–600
Minutes
13
Age

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About the Game

GETTYSBURG 1863 is Volume IV in the Old School Wargames Civil War Brigade Battle series. The game allows gamers to refight the historic and pivotal battle of Gettysburg in 1863 using a large mounted map board, large pieces, and a streamlined set of series rules that is just 8 -12 pages long. The Battle Booklet will give you historical details, design, notes and 7 scenarios:

July 1 - Meeting Engagement July 1 - Take That Hill (Can Ewell take Culp's Hill?) July 2 - The Fight for the Flanks July 2 - The Fight for Little Round Top July 3 - Lee's Folly July 4 - Should Meade Have Attacked? July 1 - July 4 (the full battle) The single day scenarios should take between 1 to 3 hours to play with the full battle taking 6 - 10 hours to play.

Special rules for early or late arrival of reinforcements, Follow up attacks, new terrain rules for multi level hex changes, a new rout rule, and more!

Game Scale: Game Turn: 1 hour Hex: 200-250 yards / 183-229 meters Units: Infantry/Cavalry Brigades & Artillery Battalions

Game Inventory: Two 22 x 34" full color mounted map boards (34x44" when combined for game play) Five dual-side printed countersheets (540 3/4" counters - including 4 extra Tide of Battle counters intended for the earlier Antietam & Shiloh games) Two 8-page Brigade series v1.4 rulebooks Two 16-page Gettysburg playbooks One Cavalry Battle Board Play Aid Two Order of Battle Charts Two Reinforcement/Casualty Charts Two dual-side printed Combat & Terrain Charts Two 10-sided dice One Counter Tray

Solitaire Playability: High Complexity Level: Medium Players: 2 or more Playing Time: 1-10 hours

Filed Under

Categories
Mechanics
BGG ratings
81 · geek rating 5.58
BGG data
refreshed Sep 7, 2026