A 2-player game of skill played on a hexagonal board. A, distant descendant of the game of Go. But, in its feel, its volatility and its length it is closer to Chess.
The aim of the game is to have more tiles of your colour on the board than your opponent. You achieve this mostly by killing opposing tiles by depriving them of oxygen, and by making your own tiles hard to kill. All tiles have connections printed on them; as long as your tiles connect to an empty space, they have oxygen.
Abstract Strategy, Print & Play · Hexagon Grid, Hidden Roles, Pattern Recognition, Tile Placement
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