← Girl's Time Layer by Layer
Girl's Time

Girl's Time 2014

4.9 /10
BGG rating
1.0
Weight
2–5
Players
15
Minutes
6
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Girl's Time

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

Girl's Time is a 2-5 player bluffing game. The player that gets the most money will win the game.

In this game, there are two customers on the table and they need some goods such as shoes, clothes, etc. Each player has three cards and on their turn must choose one of three actions:

1. Play cards: You can play up to three cards, face-down, so you can bluff. If somebody think you are bluffing, they may call "check" and reveal all of your cards this turn. If they called your bluff correctly, you must pay them $100 per card, otherwise they pay you $100 per card.

2. Finish a sale: If you think most cards on a customer are correct, you can finish the set and sell them. If most cards are correct, you can earn lots of money. On the other hand, if most cards are incorrect, you have to pay money back to the customer.

3. Change your cards: pay $200, redraw five cards and keep three.

This game is very is to learn and play. In most case, if you want to play correct card, you have to trick the other players because they want to "check" you. If you want to play an incorrect card, you have to trick them to sell the product and lose lots of money. In this game, trickery is the most important thing.

Filed Under

Categories
Mechanics
BGG ratings
10
BGG data
refreshed Sep 7, 2026