Design by Isaac Childres
Published by Cephalofair Games
A set of scenarios specifically designed for strategic solo play - scenarios that would highlight the strengths and weaknesses of each class and force players to really get under the hood and learn to play each class masterfully.
This includes a 24-page scenario book of 17 all-new solo scenarios and a deck of 17 item cards - rewards for completing each of the missions.
These scenarios are locked until the town has achieved prosperity level 3 and two characters have retired. Further, a character entering one of the scenarios must be at least level 5.
Adventure, Expansion for Base-game, Exploration, Fantasy, Fighting, Miniatures · Action Queue, Campaign / Battle Card Driven, Grid Movement, Hand Management, Hexagon Grid, Modular Board, Scenario / Mission / Campaign Game, Solo / Solitaire Game, Variable Player Powers
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