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Granny Boo!

Granny Boo! 2026

Design Marine Faraguna Publisher Djeco
2–4
Players
15
Minutes
6
Age

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About the Game

Maleficent Manor is being haunted by ghosts! The Granny Boo Club plan to chase away these rude spirits before afternoon tea. Starting late is out of the question: nobody messes with tea time! During their turn, the active player selects one of the 3 cards that are in front of them and carries out the indicated action. They then discard the card and draw a new one, so as to always have 3 cards in their hand. For example they can: move the character shown on the card, scare away a ghost that is in the same room, add ghosts, move the cat, place or remove a bin. You all win, if you have chased away all the ghosts from the manor. You all lose, if the 8 ghosts are still haunting the manor.

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Mechanics
BGG data
refreshed Oct 16, 2026
On LayerUp since
Oct 16, 2026