Grant: The Western Campaign of 1862

Grant: The Western Campaign of 1862 2024

7.6 /10
BGG rating
#17578
BGG rank
2.6
Weight
2
Players
2
Best at
120–360
Minutes
14
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Grant: The Western Campaign of 1862

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

Early in 1862 a little-known general named U.S. Grant led the Union's offensive into West Tennessee. After capturing two river forts and the largest bag of prisoners ever captured by an American army to that time, Grant made a daring advance up the Tennessee River, while supporting armies advanced down the Mississippi and overland through Tennessee. But the Confederate army under A.S. Johnston hit back, staking everything on a furious battle in the woods around Shiloh Church.

GRANT: The Western Campaign of 1862 puts you in charge of the entire Tennessee campaign. As the Union player, you must coordinate three armies, using both naval and land forces to advance along the major rivers, take the important objectives of Nashville and Corinth, and seize the fortress of Island Number Ten to open the Mississippi River. As the Confederate player you are trying to block the Union offensives, choose your moment to counterattack, and if possible, take the war into Kentucky. Movement and combat by river is just as important as land, giving this campaign a unique feel in Civil War history. A chit-based sequence of play makes the game highly variable and models the abilities of Grant and Johnston.

—description from the publisher

Filed Under

Categories
Mechanics
BGG ratings
37 · geek rating 5.53
BGG data
refreshed Sep 7, 2026