Guerre éclair IV: Heia Safari ! 1999
Expansion of Guerre éclair II: France 40
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My Copy & Notes
My Prints for Guerre éclair IV: Heia Safari !
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Expansions & Promos
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About the Game
Heia Safari ! is the third module for Guerre éclair for the North African campaign during World War II. Ownership of rules published in Vae Victis magazine 20,21,22 is necessary.
Guerre éclair is a simple miniature wargame rules, in French, to simulate combats in the first half of the 20th century, where each player handles the equivalent of a division. It uses special command cards, dice and a standard 32 cards deck.
For minis from 1/300 to 1/72
Sequence of play: Command phase - only beginning of game, then:
activation of units (using the regular cards) orders movements combat
Scale: 1 cm = 50m 1 mini = ~60 men 1 model = ~10 vehicles
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- Mechanics
- BGG data
- refreshed Sep 7, 2026