Harpoon (Third Edition) 1987
Location
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My Copy & Notes
My Prints for Harpoon (Third Edition)
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Expansions & Promos
8 on record
Harpoon Naval Review 1994
Harpoon: Troubled Waters – Data Sheets and Scenarios for Middle East Operations
South Atlantic War: Battle for the Falklands – Scenarios for the 1982 South Atlantic Campaign
Harpoon: ASW Forms – Antisubmarine Warfare Data Sheets and Scenarios
Harpoon: Data Annex
Harpoon: Sub Forms – Submarine Data Sheets
Harpoon: Ship Forms – Ship Data Sheets and Scenarios
Harpoon: Battles of the Third World War – Modern Naval Warfare Scenarios
About the Game
Harpoon simulates modern naval warfare. Its rules tell how ships and aircraft move, detect enemy contacts, and attack them. Weapons inflict realistic effects, and proper naval tactics produce accurate and believable results. The die-cut counters included in the game make it possible to take this game home and start playing.
Tom Clancy's books Hunt for Red October and Red Storm Rising used Harpoon as a source. (The game was not based on the books.) To quote from the Author's Note in Red Storm Rising "(Harpoon)...served as a primary source for The Hunt for Red October" and "... a macro-wargame or campaign game which, using the" Harpoon system, would fight out a new Battle of the North Atlantic. I thought this was fascinating and we began talking about building a book around the idea...'. Larry Bond is given co-copyright to Red Storm Rising.
Filed Under
- Categories
- Mechanics
- BGG ratings
- 339 · geek rating 5.61
- BGG data
- refreshed Sep 7, 2026