Harpoon V: Modern Tactical Naval Combat 1955 - 2020

Harpoon V: Modern Tactical Naval Combat 1955 - 2020 2020

8.4 /10
BGG rating
#16812
BGG rank
4.0
Weight
1–8
Players
2
Best at
150
Minutes
12
Age

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Expansions & Promos

23 on record
Japan's Self-Defense Forces 2026 The Naval SITREP: The Journal of Naval Miniatures Wargaming #70 2026 The Naval SITREP: The Journal of Naval Miniatures Wargaming #68 2025 The Naval SITREP: The Journal of Naval Miniatures Wargaming #69 2025 Commonwealth Aircraft: Aircraft of the United Kingdom, Australia, Canada, and New Zealand 1955 - 2023 2024 Commonwealth Navies: Ships of the United Kingdom, Australia, Canada, and New Zealand 1955 - 2023 2024 The Naval SITREP: The Journal of Naval Miniatures Wargaming #66 2024 The Naval SITREP: The Journal of Naval Miniatures Wargaming #67 2024 Tattletail: An Introductory Scenario for Harpoon 2023 The Naval SITREP: The Journal of Naval Miniatures Wargaming #65 2023 The Naval SITREP: The Journal of Naval Miniatures Wargaming #62 2022 The Naval SITREP: The Journal of Naval Miniatures Wargaming #63 2022 China's Navy: Ships and Aircraft of the People's Republic of China, 1955 - 2021 2021 The Naval SITREP: The Journal of Naval Miniatures Wargaming #60 2021 The Naval SITREP: The Journal of Naval Miniatures Wargaming #61 2021 America's Aircraft: US Military Aircraft 1955-2020 2020 America's Navy: US Naval Ships 1955-2020 2020 Harpoon Player's Handbook: 5th Edition 2020 Russia's Aircraft: Soviet & Russian Military Aircraft, 1955-2020 2020 Russia's Navy: Soviet & Russian Naval Vessels, 1955-2020 2020 The Naval SITREP: The Journal of Naval Miniatures Wargaming #58-59 2020 High Tide: The Cold War, 1980-1989 – A Decade of Naval Confrontation 2003 South Atlantic War: Battle for the Falklands – Scenarios for the 1982 South Atlantic Campaign 1991

About the Game

Harpoon is the flagship of the Admiralty Trilogy Group's games. First published in 1980, it has undergone several major revisions, with the last, Harpoon4.1, being printed in the late 1990s. Although the system has remained fairly stable, naval technology has continued advancing, and there have been further developments in the game systems as more information has been acquired. Harpoon 5 consolidates this knowledge and standardizes Harpoon with the other products.

The era of modern naval combat began on October 21, 1967 when Egyptian missile boats launched four Soviet made Styx surface-to-surface missiles and sank the Israeli destroyer Eilat at a range of 13.5 nautical miles. The face of naval warfare changed forever!

Harpoon 5 handles all aspects of modern maritime combat: surface, sub-surface, and air. Harpoon 5 is a system of detailed but comprehensible rules covering the many facets of modern naval actions. Consistent rating systems and evaluations of the capabilities of modern naval vessels, aircraft, submarines, and helicopters make it possible to achieve realistic results when simulating known situations, by extension Harpoon 5 also achieves realistic results with hypothetical scenarios.

Harpoon 5 can answer questions like:

Are carriers powerhouses or sitting ducks? Can transatlantic convoys survive in a modern wartime environment? In the cat-and-mouse games between US and Russian submarines, which is better?

—description from the publisher

Filed Under

Categories
Mechanics
BGG ratings
37 · geek rating 5.53
BGG data
refreshed Sep 7, 2026

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