Harpoon V: Modern Tactical Naval Combat 1955 - 2020 2020
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Expansions & Promos
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Japan's Self-Defense Forces
The Naval SITREP: The Journal of Naval Miniatures Wargaming #70
The Naval SITREP: The Journal of Naval Miniatures Wargaming #68
The Naval SITREP: The Journal of Naval Miniatures Wargaming #69
Commonwealth Aircraft: Aircraft of the United Kingdom, Australia, Canada, and New Zealand 1955 - 2023
Commonwealth Navies: Ships of the United Kingdom, Australia, Canada, and New Zealand 1955 - 2023
The Naval SITREP: The Journal of Naval Miniatures Wargaming #66
The Naval SITREP: The Journal of Naval Miniatures Wargaming #67
Tattletail: An Introductory Scenario for Harpoon
The Naval SITREP: The Journal of Naval Miniatures Wargaming #65
The Naval SITREP: The Journal of Naval Miniatures Wargaming #62
The Naval SITREP: The Journal of Naval Miniatures Wargaming #63
China's Navy: Ships and Aircraft of the People's Republic of China, 1955 - 2021
The Naval SITREP: The Journal of Naval Miniatures Wargaming #60
The Naval SITREP: The Journal of Naval Miniatures Wargaming #61
America's Aircraft: US Military Aircraft 1955-2020
America's Navy: US Naval Ships 1955-2020
Harpoon Player's Handbook: 5th Edition
Russia's Aircraft: Soviet & Russian Military Aircraft, 1955-2020
Russia's Navy: Soviet & Russian Naval Vessels, 1955-2020
The Naval SITREP: The Journal of Naval Miniatures Wargaming #58-59
High Tide: The Cold War, 1980-1989 – A Decade of Naval Confrontation
South Atlantic War: Battle for the Falklands – Scenarios for the 1982 South Atlantic Campaign
About the Game
Harpoon is the flagship of the Admiralty Trilogy Group's games. First published in 1980, it has undergone several major revisions, with the last, Harpoon4.1, being printed in the late 1990s. Although the system has remained fairly stable, naval technology has continued advancing, and there have been further developments in the game systems as more information has been acquired. Harpoon 5 consolidates this knowledge and standardizes Harpoon with the other products.
The era of modern naval combat began on October 21, 1967 when Egyptian missile boats launched four Soviet made Styx surface-to-surface missiles and sank the Israeli destroyer Eilat at a range of 13.5 nautical miles. The face of naval warfare changed forever!
Harpoon 5 handles all aspects of modern maritime combat: surface, sub-surface, and air. Harpoon 5 is a system of detailed but comprehensible rules covering the many facets of modern naval actions. Consistent rating systems and evaluations of the capabilities of modern naval vessels, aircraft, submarines, and helicopters make it possible to achieve realistic results when simulating known situations, by extension Harpoon 5 also achieves realistic results with hypothetical scenarios.
Harpoon 5 can answer questions like:
Are carriers powerhouses or sitting ducks? Can transatlantic convoys survive in a modern wartime environment? In the cat-and-mouse games between US and Russian submarines, which is better?
—description from the publisher
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- Mechanics
- BGG ratings
- 37 · geek rating 5.53
- BGG data
- refreshed Sep 7, 2026