Hill Country Grocers 2026
Location
Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.
My Copy & Notes
My Prints for Hill Country Grocers
All 0 on LayerUpSign in to see the prints you marked Printed for this game, the insert in the box first.
Expansions & Promos
No expansions or promos on record for this game.
About the Game
As investors in grocery chains expanding across the Texas Hill Country, players aim to make the most money possible - this is done by acquiring shares in grocers, expanding distribution networks of chains they’re invested in, and advertising in town to increase demand (and thus profit).
Elevator pitch: 45 minute game with lots of interaction, investing in companies, growing grocery chains throughout the Texas Hill Country, and improving the towns the grocers serve. Variants with different levels of complexity can tailor the experience and length (shortest can be played in around 20 minutes)
Cube enthusiast elevator pitch: "micro" cube rail with company asymmetry by abilities/cube count (7-12 cubes per company) with actions similar to Wabash Cannonball (Build/Improve/Auction) and an action selection system similar to Iberian Railways (never take the same action twice in a row). Base game plays in 30-45 minutes, variants included to on-ramp folks to the genre that can play in 15-20 minutes.
—description from the designer
Filed Under
- Categories
- Mechanics
- BGG ratings
- 13
- BGG data
- refreshed Sep 6, 2026