← Hotel Checkout Layer by Layer
Hotel Checkout

Hotel Checkout 2008

Design Ariel Laden Art Jussi Wallenius Publisher Tactic
3.9 /10
BGG rating
1.0
Weight
2–4
Players
30
Minutes
7
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Hotel Checkout

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

Translated from the publisher's site:

Going down? Collect the most tips by bringing down all your suitcases to the hotel reception. Every player want the lift to stop at floors suitable to them and load their suitcases to the lift.

Move the lift up or down by throwing the dice. If the lift stops at the right floor but is already full of suitcases, a suitcase has to be unloaded.

When you have loaded three of your own suitcases to the lift, you can bring it down to the reception. The player who is the first to bring down his/her 25 suitcases wins the game.

A fun family game full of excitement!

Filed Under

Categories
Mechanics
BGG ratings
29
BGG data
refreshed Sep 8, 2026