Hysteria 2007
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My Copy & Notes
My Prints for Hysteria
All 0 on LayerUpSign in to see the prints you marked Printed for this game, the insert in the box first.
Expansions & Promos
No expansions or promos on record for this game.
About the Game
Roll 6 dice, each featuring a mix of consonants and vowels, then flip the hourglass! Your mission? Create as many words as you can before time runs out.
Each word must use at least three of the letters on the dice, but the more letters you manage to work in, the more points you’ll score—one extra point for each additional letter.
But here’s the twist: if your opponent matches one of your words, it’s only worth half the points! And no repeating words from previous rounds—yours or anyone else’s, they’re all worth 0 points. After 16 fast-paced rounds of rolling, scrambling, and racing against the clock, the player with the most points claims victory.
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- Mechanics
- BGG ratings
- 1
- BGG data
- refreshed Sep 5, 2026