I Ain't Been Shot, Mum 2002
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My Copy & Notes
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Expansions & Promos
32 on record
I Ain't Been Shot, Mum: Blitzkrieg in the West – Part Four: Germany
I Ain't Been Shot, Mum: Blitzkrieg in the West – Part One: The Armies of France
I Ain't Been Shot, Mum: Blitzkrieg in the West – Part Two: the B.E.F.
I Ain't Been Shot, Mum: Blitzkrieg in the West – The Low Countries
The September War Part II: the German invasion of Poland 1939 – A Campaign & Scenario Booklet for I Ain't Been Shot, Mum!
The September War Part One: the German invasion of Poland 1939 – A Campaign & Scenario Booklet for I Ain't Been Shot, Mum!
Bashnya or Bust: An Operation Bagration Campaign & Scenario Booklet for I Ain't Been Shot, Mum!
Crossroads: Closing the Gap – A WW2 mini-campaign detailing the Battle of Saint-Lambert-sur-Dives
I Ain't Been Shot, Mum: Vpered Na Berlin – A Handbook for the War in the East 1943-45
In the Name of Roma!: Actions of the 80 Roma Infantry Regiment on the Eastern Front – August to December 1941
Blenneville or Bust!: A Campaign & Scenario Booklet for I Ain't Been Shot, Mum!
Battle for Liberation: A Handbook for the War in the West 1943-45
Operation Compass: The War in Cyrenaica & the Western Desert June 1940 to February 1941 – A Campaign & Scenario Booklet for I Ain't Been Shot, Mum!
B'Maso!: The Winds of Change – Wars in Africa
Vyazma or Bust: An Eastern Front Campaign & Scenario Pack I Ain't Been Shot, Mum!
All American: The 82nd Airborne 6th - 9th June 1944
Anzio: From Wildcat to Whale – 22nd January to 19th February 1944: A Campaign & Scenario Booklet for I Ain't Been Shot, Mum!
Blitzkrieg: The Reich Ascendant 1939 - 1942 – A Supplement for I Aiin't Been Shot, Mum!
Bloody Burma: The Invasion of Burma – 8th December 1941 to 20th May 1942: A Campaign & Scenario Booklet for I Ain't Been Shot, Mum!
Call This A Ruddy Picnic?: An East Africa Scenario Supplement
Campaign for Greece: A Scenario Supplement for I Ain't Been Shot, Mum!
Cymru Am Byth: The Welsh Guards at War 1939-45
Götterdämmerung: Death Throes of the Reich – A Supplement for I Ain't Been Shot, Mum!
I Ain't Been Shot, Mum: Blitzkrieg in the East – Part One: Poland
I Ain't Been Shot, Mum: Blitzkrieg in the Far East – Japan
In the Footsteps of Legions: The Mediterranean and African Campaigns – A Supplement for I Ain't Been Shot, Mum!
In the Shadow of the Rising Sun: The War Against Japan 1941 to 1945 – A Supplement for I Ain't Been Shot, Mum!
Operation Sea Lion
Sicilian Weekend: The First Two Days of Operation Husky, The Invasion of Sicily – 10th & 11th July 1943: A Campaign & Scenario Booklet for I Ain't Been Shot, Mum!
The Defence of Calais: An Early War Scenario & Campaign Booklet for I Ain't Been Shot, Mum!
The Fall of the Lion Gate: The Invasion of Malaya and Singapore – 8th December 1941 - 15th February 1942: A Campaign & Scenario Booklet for I Ain't Been Shot, Mum!
Where the Hell Have You Been Boys?: A Scenario Supplement for US Forces on D-Day for I Ain't Been Shot, Mum!
About the Game
From the publisher's web site:
I Ain't Been Shot Mum is designed for company sized games in WWII, where each figures represents one man, each model tank one real AFV. The game is designed to put the emphasis on command and control on the battlefield, with the players commanding a company a side plus a range of support platoons. The rules cover infantry and armour combat between 1939 and 1945 and may be used with our four theatre specific handbooks which provide full information on organisational structures and weapon capabilities.
The smallest tactical unit in I Ain't Been Shot Mum is the infantry section or squad of the weapons team with support weapons such as mortars or machine guns. The basic command units are the platooons. The rules handle fire by section or weapons team and the turn sequences are dictated by the Game Deck of cards which can be tailor made to suit any specific situation. With sections covering infantry and armored combat, artillery and air support, and morale covered by the elegant and "test-free" shock system, the rules allow smooth flowing games where the players have minimal contact with the rules and maximum contact with the tactical situation.
Included in the rules is the Normandy Handbook which covers the periond June to August 1944. There is a scenario generator which will provide fast set-up games with no advanced planning, a section on writing historical scenarios and four specific scenarios, two starter games and two historical actions.
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- 96 · geek rating 5.56
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- refreshed Sep 7, 2026