Illuminati: Mutual Assured Distraction

Illuminati: Mutual Assured Distraction 2010

Expansion of Illuminati

7.1 /10
BGG rating
2.7
Weight
2–8
Players
4
Best at
180
Minutes
12
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Illuminati: Mutual Assured Distraction

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

From the publisher's website: It's getting easier to find the conspiracies all around us. Just look at the news.

Illuminati: Mutual Assured Distraction is about today's headlines. Supermajority, Health Reform, Bank Collapse, Superpatriot Act, Economic Stimulus – they're tools for world control. You knew it all along, didn't you?

This set introduces "New World Order" cards to the classic Illuminati game. A NWO card affects all the players, not just the one who put it down. This mechanic first appeared in the collectible card version of Illuminati. You liked it then – so here it is for the original game.

Illuminati: Mutual Assured Distraction contains 18 NWO cards to boost, penalize, and offend major political and social groups of all kinds. There are also five special cards to trigger, add, or remove NWO effects.

Filed Under

Categories
Mechanics
Family
BGG ratings
98 · geek rating 5.55
BGG data
refreshed Sep 7, 2026

Matching filament