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Immortals

Immortals 2002

Design Lloyd Krassner Publisher Warp Spawn Games
2–0
Players
0
Age

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About the Game

“Each player recruits a group of Immortals seeking to gain power over other such groups. Based on the Dungeons & Dragons RPG rule set ‘Wrath of the Immortals’. These associations of Immortals are variously known as Groups, Cliques (informal), and Councils (formal).”

The players represent a specific alignment: Lawful, Chaotic, or Neutral. Alignment affects the types of immortals which may be recruited by a player.

The winner is the first player to control one hundred Power Points worth of Immortals and Resource cards. A player may also win by reducing all opposing players to zero Power Points.

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refreshed Sep 7, 2026