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Jaws: Deep Red Sea

Jaws: Deep Red Sea 2010

Design Mark Chaplin Publisher (Self-Published)
7.4 /10
BGG rating
1.5
Weight
2–6
Players
30
Minutes
15
Age

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About the Game

Just when you thought it was safe to go back into the water. Once again, unsuspecting vacationers begin disappearing in the waters off the small resort of Amity, and also further up the sun-drenched coast. Only a few people know the truth.

Jaws: Deep Red Sea is a fast-playing, non-authorised, non-profit, and non-collectable card game based on the films. This game is a shark-filled, blood pumping experience, where all players draw from the same central deck. Each player manages their hand of cards - to defend their beaches as well as play scarily large Great White Sharks against their opponent's swimwear-clad vacationers.

Each player takes on the role of a desperate mayor, managing a small seaside town in the midst of a blood-soaked crisis, fending off an unknown number of Great White sharks.'

Each player starts with 10 vacationers and $10,000. Money is spent in the game buying Shark Hunters and equipment. Players can also, at any time, spend cash to alter Shark Attack dice rolls, setting the situations up whereby opponents' bathers may be devoured by monstrous Great Whites. Also, some cards, like "Beach Closed," cost the target mayor cash, from revenues lost, forcing them to buy less Anti-shark gear. Money is generally in short supply. Steal or swindle it from other mayors if you can.

Last mayor with his beach still full of bathers wins.

NOTE: There is no player elimination. When a mayor has run out of holidaymakers, all his cards and poker chips are removed, and then he can only play Shark Attack cards on the players remaining - attacking the mayor with the most vacationers left in play (he's got the most bathers in the sea). If there is a tie, the player playing the Shark Attack card decides who to devour.

Filed Under

Categories
Mechanics
BGG ratings
18
BGG data
refreshed Sep 7, 2026

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