← Kami Climb! Layer by Layer
Kami Climb!

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Kami Climb!

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

カミクライム! (Kami Climb!) is a dexterity game from Japan, exhibited for the first time at Tokyo Game Market Autumn 2019. Before playing, the paper mountain is constructed by hand using the paper materials supplied. Through paper folding, a large column with angular sides is built, standing in a solid base unit. The shape resembles the artificial climbing walls found in modern sports centres.

Once the piece of paper is transformed into a steep rocky mountain, the players operate their climber with one finger, to aim for the top of the mountain. The player first pushes their climber up with their finger and hooks it on the anchor to proceed. The anchors match the climbers' colours.

There are two phases, plan and climb. Reach the anchors on the 3D board in turn order. When climbing, if the climber reaches an anchor in their colour, they take another move.

Players can win by reaching the summit faster than the others. But a player can still win if they take the harder routes. Players must choose between easier, faster routes, and harder, more technical routes. If a player can conquer the hardest route in three turns, they win. user summary

Filed Under

Categories
Mechanics
Also known as
カミクライム!
BGG data
refreshed Sep 7, 2026