The third game in the Travel Guide series.
Become a tour guide leading visitors through one of Lovecraft’s most iconic towns. Draw a route through the misty streets of Kingsport, making sure that tourists will visit attractions they want to earn victory points. At the same time, influence the movement of cultists performing a mysterious ritual, trying to keep them away from your tourists.
Each turn, players collectively roll and choose dice results that shape both routes. With multiple Cults, Rituals, and difficulty levels, every journey offers new challenges.
—description from the publisher
Fantasy, Transportation, Travel · Connections, Grid Coverage, Line Drawing, Network and Route Building, Paper-and-Pencil, Solo / Solitaire Game
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