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Kipin Kapin Kurre

Kipin Kapin Kurre 2007

Design Anja Wrede Publisher Tactic
4.3 /10
BGG rating
2–4
Players
4
Best at
20
Minutes
5
Age

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Expansions & Promos

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About the Game

Each player has a squirrel with a wheelbarrow, trying to get to the island and pick up nuts that match his cards. By rolling a die, players move their squirrels and also the bridges leading to the island. When a squirrel reaches the island, it gets to pick up nuts from the tree. After picking up a maximum of two nuts the squirrel has to run back home to store the nuts. First player to collect five nuts that match his cards wins.

Filed Under

Categories
Mechanics
BGG ratings
9