Korea the Mobile War 1950-1951

Korea the Mobile War 1950-1951 2024

7.1 /10
BGG rating
1–6
Players
1
Best at
0
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Korea the Mobile War 1950-1951

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

Korea the Mobile War (1950-51) is a solitaire wargame covering the first year of the Korean War (July 1950 to June 1951). The game covers the critical mobile stage of the war when a decisive victory was in the cards. Historically, this phase ended in a stalemate with the front stabilized at the 38th parallel. The player controls the United Nations Command (UNC) while the game system controls Communist forces. The objective for the player is to gain the decisive victory that proved elusive in 1950-51. The game rules provide asymmetrical capabilities for each side. There are also options for the employment of additional UNC forces and US nuclear weapons. While a solitaire game, two or more players can also play Korea, each taking charge of different UNC forces.

Each game turn represents one month of operations. The map is set at 30 miles to the inch. Most combat units are corps, divisions, and brigades/regiments.

—description from the publisher

Filed Under

Categories
Mechanics
Also known as
Korea Solitaire · Korea: The Mobile War
BGG ratings
16
BGG data
refreshed Sep 8, 2026