← Lanquia Layer by Layer
No cover

Lanquia 2015

Design Saïd Galdseid Publisher (Web published)
7.0 /10
BGG rating
2
Players
30–90
Minutes
7
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Lanquia

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

Lanquia (from Spanish: Flanking, which means "flanking") is a drawless game for two players: Black and White. It is played on the intersections (points) of an initially empty hexagonal board. The recommended size is 9 points per side, but boards of 7 or 11 are also valid. Each player has access to a sufficient supply of their own colored stones.

Definitions: A flank is a configuration in which two friendly stones in a straight line (along one of the six cardinal directions) are at any distance from an enemy stone and without other friendly stones in between. A chain is a set of stones of the same color connected in a straight line. A single stone is also a chain. A live chain is a chain that is not flanked by enemy stones, otherwise it is dead and is removed from the board. A territory is a set of empty points that see more friendly stones than enemy stones in line. An empty point that sees them is also a territory. You are the owner of a territory if the stones that see them are your color.

Turns:Black plays first and then turns alternate. On your turn, you can either pass your turn or perform these actions in the following order:

Place a stone of your color on an empty point that does not see more enemy stones than friendly stones in a straight line through empty points. Remove all dead stones.

End of the game:The game ends when the board is full or both players consecutively pass their turn. At the end of the game, points will be counted by adding up the friendly territory and friendly stones on the board.

To balance the game, before starting, the first player places a black stone on an empty point and the second player chooses a side. This balancing method is called the pie rule.

–description from designer

Filed Under

Categories
Mechanics
BGG ratings
1
BGG data
refreshed Sep 8, 2026