Late to the Fight:  The Battle of Palmetto Ranch, May 13, 1865

Late to the Fight: The Battle of Palmetto Ranch, May 13, 1865 2024

9.5 /10
BGG rating
1–2
Players
120–180
Minutes
12
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Late to the Fight: The Battle of Palmetto Ranch, May 13, 1865

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

Late to the Fight is an historical simulation of the battle fought on May 13, 1865 just east of Brownsville, Texas along the Rio Grande River. Although the Confederate forces and their leaders knew of the surrender of Confederate forces in the east, as well as the assassination of President Abraham Lincoln, die-hards in state government and the remaining forces in Texas remained defiant. Union forces had occupied Brownsville, Texas in November 1863, but most of the Union forces there were withdrawn in November 1864 to where the Rio Grande emptied into the Gulf of Mexico at Brazos Island, Texas to guard against smuggling by pro-South Mexicans. A “gentlemen’s agreement” between the Union and Confederate forces in the area meant a relative calm had prevailed since then. However, when Union General Lew Wallace’s attempts to negotiate a surrender of all Confederate forces and the state of Texas were rebuffed in March, tensions grew. When General Wallace learned of a large Confederate force assembling at Brownsville, orders were issued for the 34th Indiana Infantry Regiment and 62nd United States Colored Troops Regiment to retake the town and disperse any rebel forces found there. What ensued as the last battle of the American Civil War, fought nearly a month after the surrender at Appomattox Court House. Can you do as well or better?

Each turn in Late to the Fight represents one hour of time. Infantry and Cavalry units represent Companies. Artillery units represent 2-4 guns. A hex on the map is approximately 250 yards across.

—description from the designer

Filed Under

Categories
Mechanics
BGG ratings
2
BGG data
refreshed Sep 6, 2026