A strategic board game for 2–4 players that mix area control, diplomacy and exploration. Leading a unique Faction, you must manage the economy of your districts, forge weapons, defeat hostile creatures, and send your Mage in search of ancient Legendary Knowledge to claim dominion over the continent.
—description from the designer
Civilization, Fantasy, Miniatures · Area Majority / Influence, Area Movement, Dice Rolling, Follow, Re-rolling and Locking, Variable Phase Order, Variable Player Powers, Zone of Control
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