Listen-In The Great Wireless Game

Listen-In The Great Wireless Game 1926

Publisher (Unknown)
2–4
Players
20–40
Minutes
8
Age

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About the Game

Listen-In: The Great Wireless Game is a British board game dating from the 1920s, inspired by the excitement of early radio broadcasting. Its illustrated playing board features wireless communication themes, including broadcasting stations and radio relays.

Game objective is to be the first to reach a receiving Station and call out the broadcasting channel. To do this players follow a coloured path using a dice and pin to mark progress. Eventually this leads to the central Broadcasting station where players then travel in an anticlockwise path until they reach their coloured broadcasting channel.

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refreshed Oct 16, 2026
On LayerUp since
Oct 16, 2026